Sherman Armored Infantry Finished!


Good News!

Sherman Armored Infantry are finished and ready for action in ut2004!

to download, click here will link to download section:

Model Description from readme:

======================
Unreal Tournament 2004 Model
======================
Tag: Mecha musume , Shimada Humikane , manga , anime , model

TITLE: M4A3 Sherman Mechanized Armored Infantry
AUTHOR: XenoAisam
E-MAIL: amauaisam@hotmail.com
WebSite:xenoaisam.wordpress.com

FILENAME: ShermanInfantry.zip
FILESIZE: 15.69MB
DATE RELEASED:9 May 2008
VERSION: 1.0

INSTALLATION INSTRUCTIONS:
Unzip (with subfolders intact) into your UT2004 directory. Run the game

DESCRIPTION:

Name: M4A3 Sherman Mechanized Armored Infantry
Nickname: Sherman Armored Infantry
Sex: NanoBio girl
Millitary Group: Tactical Armored Division
Effective Camouflage: Turnisia Desert
Weakness: German Tiger armored assault Infantry

During World War II, the M4 Sherman served with the US Army and US Marine Corps.
US service history accommodated the large transfer of US Shermans to the allied
forces of the United Kingdom (including Commonwealth), Soviet Union, Free French
government-in-exile, Polish government-in-exile, Brazil, and China. |An armored
infantry unit with unremarkable performance, but with high levels of reliability
and expandability.

CREDITS:
To ME, XenoAisam and the one who originally create this character, Shimada Humikane

Version decription:
-Sherman Armored Infantry V1.00
-Custom animation
-Default Merc Voice Species
-75mm portable cannon

Optional Requirement:
-Play with anti-aliasing turn on manually
-Play with gamespeed mutator 0.75

Guide Activating Sherman 75mm portable cannon:
Use this model and activate species statistic within instant play mutator list and
Sherman will be equip with 75mm portable cannon.
This package also provide 75mm portable cannon mutator and will replace default
weapon, rocket launcher. Bullet armor for 75mm same goes with rocket launcher

EXTRA
======
This package also include Sherman 3ds Max file (version max 7) and script coding for
weapon in folder ‘Extra’. Have fun!

Known issue:
-Some animation not properly make

Legal Stuff:
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY EPIC GAMES, DIGITAL
EXTREMES OR ATARI. ELEMENTS TM & © EPIC GAMES INC AND/OR ITS LICENSORS.

DO NOT MODIFY THE CONTENTS OF THIS PACKAGE AND THAT THIS PACKAGE BE DISTRIBUTED
WITH ALL FILES INTACT. Also, YOU MAY NOT SELL THIS BY ITSELF OR AS PART OF ANY
OTHER PACKAGE WITHOUT PRIOR PERMISSION FROM ME. 🙂

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12 comments

  1. Awesome news Xeno!
    I’ve tested her now! You should tell the guys on BANZAI about it too! ^_^

    And maiby publish it on SkinCity! Show those assholes what your made off! 😀

    I love her cannon, and her poses are cute! ^______^

  2. i’m just take my day off a bit~ well i just make some update for emosi and vvko~ vvko just need a bit repair and her weapon need to be coding

    and emosi just finish meshing~ now awaiting for the texture and bone

  3. Let me guess, final exams huh? 🙂

    I’ll be checking up on Emosi and ViVi. ^_^

    Oh, by the way, I’ve put up some new illustrations on BANZAI! You should check them out! ^______^

  4. Hi it’s Rukifellth again! I’ve come up with some ideas for VV-Ko’s “Taunt” poses and some other stuff: http://static3.filefront.com/images/personal/r/Rukifellth/101085/ezmakfvsbw.jpg

    I’ve also remade Tyroli (again!) this time, even more PASKAL’ish than before: http://static3.filefront.com/images/personal/r/Rukifellth/101085/wbxleuwsrj.jpg

    And finally, some requested headsculpts from Lorin and Nalya/Moon, (and me): http://static3.filefront.com/images/personal/r/Rukifellth/101085/lticjkefmo.jpg

  5. Skincity don´t deserve this magnific work after what they done treating Xeno´s work as what!

    But again good work XENO!

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