Unity3D Head Look

For non-mecanim user. A simple head look system easy to setup

Head Look




This is simple head look script that orientate the head to face the target position.


Size : You can put one or more bones that need to rotate but all of them need to be configure for each set.

Title : Just a name for your parts that you want to rotate. None use and you can leave it Empty

Bone : Bone that you want to rotate to face target. Head bone of your model is recommended.

Target : Your bone will be orientate to face this target.

Look Speed : How fast the speed of your bone to rotate toward target

Limit Angle : It’s in degree. Limit your bone rotation so it will rotate in logical manner, not twist 180 degree.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s